The ik targets in the heels are parented to the master bone as is the hip bone.
Characters feet going through the floor.
Jul 27 2014 posts.
Oh yeah then don t forget to raise your eye height on the vrc avatar descriptor to account for the change in height.
Animator makes character falls through floor.
Every other bone in the body is parented either directly or indirectly to the hips.
My floor is properly calibrated in steamvr.
1 selecting the character and setting the feet to stick to the ground.
My characters feet are sinking into the ground it is not a lot but slightly.
Hi i have a problem with skyrim.
Then go into where you set the armature to humanoid press the configure button and raise it the same amount.
Page 1 of 2 feet sinking into ground bug please read posted in skyrim technical support.
I recommend copying and pasting the value.
Lets say you have a ball at 100 miles per hour and a wall that is 1 feet wide the code will move the ball a determined amount of feet every time the code is run according the physics of it so the movement of the ball is virtualized but it s not a real physical movement so it can happen that from one step to another the ball can move from point a to b and the wall is between those points.
I m a total beginner with unity.
Things you need to start looking into and learning understanding.
I can see only 2 3 of my characters feet.
My character moves with the mouse input and everything is fine when the animator isn t on.
The result is that i m a little shorter than everyone else in the space.
If i put my controllers on the floor while in altspace they are properly at floor level.
Unfortunately my feet are still going through the floor.
This bug happened few months ago probably with some mod but i dont remember which one anymore.
No matter what you do with the body in this way the feet will stay planted on the floor or wherever else you put them.
I made a basic character with a bone based like animation.
2 enabling physics on the character and the props so they don t go through each other during animations.
3 setting props as landscapes so the character walks on it.
Anyone else have an issue where your avatar s feet are through the floor.
Discussion in animation started by zeclown apr 4 2015.